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| Title and Version |
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PlayBasic v1.63
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| Author |
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Underware Design
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| Release Date |
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21 April 2008
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| Operating Systems |
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Win95,Win98,WinME,WinNT 4.x,Windows2000,WinXP,Windows2003,Windows Vista Home Bas
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| Short Description |
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playbasic is a powerful and full featured game creation language for windows. it was designed for beginners and game designers alike, and includes as many built in features as possible, letting users work on your game, rather than learning too many complex techniques behind it. making playbasic the easiest gateway into learning the art of game making for those budding game designers out there.
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| PAD File URL |
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http://www.underwaredesign.com/files/pub/Windows/PlayBasic.xml |
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| Application Web Page |
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http://www.PlayBasic.UnderwareDesign.com
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| Author Web Page |
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http://www.underwaredesign.com
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| Keywords |
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game, game creator, game design, game making, making games, creation, basic, programming,game maker,games, dark basic, db, dbpro
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| Full Description |
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PlayBasic is a game making tool, based upon the Easy-To-Use Basic programming language. It was developed by game enthusiasts for game enthusiasts, and incorporates more than 20 years experience in the field. Our aim was to produce a language that offers same 'sit down and play' experience of older basics had, but with a more modern feature set. So everybody can experience the fun of game making again !
Since PlayBasic focuses on game creation, it includes a wealth of graphical features. Ranging from Mapping (Creating worlds), Sprites, Image effects, Cameras, Shapes, Texture Mapping through to a full set of traditional 2D vector art (Dots/lines/boxes through to polygons).
Sprite capabilities are one the most critical parts of any game creation tool. PlayBasics sprite engine not only supports Rotation / Scaling / Flipping, but various real time image manipulation effects such as Alpha Blending (Variable, Additive, Subtractive), logical masking through to Raster Bar and real time Colour Replacement just to name a few.
But, what would good is a game making tool without a good collision system ? Virtually useless ! So we've included seven different collision methods. Including Pixel Perfect Collision, Rect, Rotated Rect, Circular, Polygonal, Sliding and Sticky Collision modes. Moreover, you can mix vector collision modes with pixel perfect collision and vice versa. Making PlayBasic's collision system arguably the most advanced available!
PlayBasic comes with a comprehensive code editor, built in Debugger, Tools and over 400 hundred examples to get you started. Moreover, we are always open to your feedback! We want PlayBasic to be as powerful, flexible and of course as much FUN as possible.
So if you're like me and remember when programming was fun, or you’d just like to start learning, then give then give PlayBasic a try ! |
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